kaminski Titular da NCAA
Número de Mensagens : 158 Idade : 32 Time da NFL : San Diego Chargers Data de inscrição : 08/02/2008
| Assunto: Tutorial Goal Line Blitz [ingles] Qua Abr 02, 2008 9:26 pm | |
| Aí vai um tutorial do que upar em cada posição. Se alguem souber traduzir, de uma mão aí, eu entendi um pouco, pq eu manjo mais ou menos de ingles. Espero que ajude. - Spoiler:
If nothing else it gives us a guide of some sort in building players.
General Tips
Stamina
Stamina is crucial for any player. It doesn’t matter how good your player is if he is warming the bench. Furthermore, you get XP based on how many plays you play, not what you do during them. So being on the field is key. Here are some specific guidelines:
Offensive players - these do not tire as quickly as defensive players.
Level 1 - 12 Level 2 - 14 Level 3 - 16 Level 4 - 18 Level 5 - 20 etc.
Defensive players - they tire easily so they need a little more.
Level 1 - 14 Level 2 - 16 Level 3 - 18 Level 4 - 20 Level 5 - 22 etc.
Punters and Kickers - these do not tire much at all so they do not need as much stamina.
Level 1 - 8 Level 2 - 8 Level 3 - 9 Level 4 - 10 Level 5 - 11 etc.
All these numbers can be adjusted about a point or two, but if you have, for example, a level 2 C with stamina 30 that is probably a waste at that level.
Special Abilities
Special Abilities enhance your physical attributes. Thus without physical attributes they do not do much. The importance of Special Abilities varies from position to position.
-Very Important (add about 1 Special Ability point for every 3 you put into physical attributes) - K, P
-Important (add about 1 Special Ability point for every 4 or 5 you put into physical attributes) - QB, HB, WR, TE, O-line, D-line
-Not so Important (add about 1 Special Ability point for every 6-8 you put into physical attributes) - LB, CB, SS, FS
Also note that when you fill out the tree, you cannot put more than twice the previous number in the next box. For example, a QB’s Passing tree looks like this:
Pocket Presence -> Tight Spiral -> Pump Fake -> Turn Shoulder -> Field General
You cannot put 1 point in Pocket Presence and 3 points in Tight Spiral. You would have to put 2 points into Pocket Presence before the 3 in Tight Spiral would have any effect.
At this early stage in your player's development it is better to pick one tree and focus on it rather than trying to balance it all out between both trees, You can try to balance it, but your player will have a more solid immediate impact if you focus first then add balance later.
Boosting
You can boost your player up to 3 levels per season. You will need flex points to do this, which you can get by either purchasing them or by getting referrals.To do this Click on the Flex Points tab at the top of the page then where it says Level Up a Player, click boost and it will give you a drop down box where you select which player to level up and how many levels (up to 3) you want to boost him. It cost the same amount per level to boost a player as it cost to create him.
Custom Equiptment
You can make a piece of custom equitpment that increases any one attribute or combination of attributes +6. The cost is 100 FPs per +1, so a piece of custom equiptment that is +6 would cost 600 FPs. You can only use 1 piece of custom equiptment so don’t create two for the same player. That would be a waste of FPs.
Positions Guide
Here is a key:
Position Some I have divided into categories (eg.Power vs. Speed/Elusive HB)
Key Physical Attributes: These are the attributes which are the most important for creating a player at this position. Other Important Physical Attributes: These are the attributes which are important for creating a player at this position, but not as important as the Key Attributes Special Abilitites: I have grouped this into 3 categories:
-Very Important - Special Abilities are critical for the player's success. Make sure they are filled early and often(add about 1 Special Ability point for every 3 you put into physical attributes) - K, P
-Important - Special abilities are about as important as physical abilities. Pick a tree and add abilities to it regularly (add about 1 Special Ability point for every 4 or 5 you put into physical attributes) - QB, HB, WR, TE, O-line, D-line
-Somewhat Important - You should focus on physical abilities and add special abilities more sparingly (add about 1 Special Ability point for every 6-8 you put into physical attributes) - LB, CB, SS, FS
Other Advice: Any other tips about making this position. Example of a Good Build: A url of a player at this position. If you post a url of one of your players who is very successful, please be sure to set his Attribute Sharing Option to "Everyone Can View".
Creating Positions
Pocket QB
Key Physical Attributes: Throwing, Vision, Strength Other Important Physical Attributes: Confidence, Agility Special Abilitites: Important - Focus on the Pocket Passer abilities Other Advice: Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=50738
Rushing QB
Key Physical Attributes: Speed, Agility, Vision Other Important Physical Attributes: Throwing, Strength, Confidence Special Abilitites: Important - Focus on the Scrambler abilities Other Advice: Example of a Good Build:
Power HB
Key Physical Attributes: Agility, Strength, Speed Other Important Physical Attributes: Vision, Carrying Special Abilitites: Important - Focus on the Power Back abilities Other Advice: Agility is key for your speed to be used to it's maximum potential. Vision as well helps quite a bit with finding holes and cut backs. Example of a Good Build:
Elusive/Speed HB
Key Physical Attributes: Speed, Agility, Vision Other Important Physical Attributes: Strength, Carrying Special Abilitites: Important - Focus on the Elusive Back abilities Other Advice: Speed is the key to this type of HB. Pump the speed way up. Example of a Good Build:
Dual Threat Runing/Catching HB
Key Physical Attributes: Agility, Catching, Vision Other Important Physical Attributes: Speed, Carrying, Strength Special Abilitites: Important - Focus on the balancing point between both trees Other Advice: This type of player is tough to build well and takes a very specialized game plan to uutilize his skills effectively. Since you are trying to balance attribute points it may take a while before your HB reaches the same level of effectiveness as more specialized HB at the same level. Example of a Good Build:
Rushing FB
Key Physical Attributes: Agility, Strength, Vision Other Important Physical Attributes: Carrying, Blocking Special Abilitites: Important - Focus on the Offensive abilities Other Advice: Example of a Good Build:
Blocking FB
Key Physical Attributes: Blocking, Strength, Vision Other Important Physical Attributes: Aglity Special Abilitites: Important - Focus on the Blocking abilities Other Advice: Example of a Good Build:
Speed WR
Key Physical Attributes: Speed, Agility Other Important Physical Attributes: Catching, Vision, Jumping Special Abilitites: Important – Focus on Speedster abilities Other Advice: Example of a Good Build:
Possession WR
Key Physical Attributes: Catching, Agility Other Important Physical Attributes: Speed, Jumping, Vision, Confidence Special Abilitites: Important – Focus on Possession Receiver abilities Other Advice: Example of a Good Build:
Receiving TE
Key Physical Attributes: Catching, Speed, Agility Other Important Physical Attributes: Vision, Jumping Special Abilitites: Important – Focus on Receiving abilities Other Advice: Example of a Good Build:
Blocking TE
Key Physical Attributes: Blocking, Strength Other Important Physical Attributes: Agility, Vision Special Abilitites: Important – Focus on Blocking abilities Other Advice: Example of a Good Build:
C
Key Physical Attributes: Blocking, Strength, Vision, Agility Other Important Physical Attributes: Speed, Confidence Special Abilitites: Important – Focus on one tree or spread points evenly between both trees Other Advice: Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=27722
Run Blocking O-lineman
Key Physical Attributes: Strength, Blocking Other Important Physical Attributes: Vision, Agility Special Abilitites: Important – Focus on Run Blocking Tree Other Advice: Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=33093
Pass Blocking O-lineman
Key Physical Attributes: Speed, Agility, Strength, Blocking Other Important Physical Attributes: Vision Special Abilitites: Important – Focus on Pass Blocking Tree Other Advice: It is harder to put together a pass blocking one. But could be beneficial against the speedy DE's people like to make. Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=32210
Balanced O-lineman
Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=40541(couldusemore strength)
Run Stopping DT
Key Physical Attributes: Strength, Agility, Tackling Other Important Physical Attributes: Speed, Vision Special Abilitites: Important – Focus on the Run Stopping Tree Other Advice: It is better to specialize your DT and focus on just one of your ability trees Example of a Good Build:
Pass Rush DT
Key Physical Attributes: Speed, Agility, Tackling Other Important Physical Attributes: Strength, Vision Special Abilitites: Important – Focus on the Pass Rush Tree Other Advice: It is better to specialize your DT and focus on just one of your ability trees Example of a Good Build:
ROLB
Key Physical Attributes: Speed, Agility, Vision, Tackling Other Important Physical Attributes: Strength Special Abilitites: Less Important – Focus on Pass Rush Tree Other Advice: They usually cover slot WRs and TEs, and blitz Example of a Good Build:
MLB
Key Physical Attributes: Tackling, Strength, Vision Other Important Physical Attributes: Speed, Agility Special Abilitites: Less Important – Focus on Hard Hitter abilities up to D-line General Other Advice: Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=32103(decentbuild,not great)
LOLB
Key Physical Attributes: Tackling, Agility, Vision, Strength Other Important Physical Attributes: Speed Special Abilitites: Less Important – Focus on either ability tree according to personal preference Other Advice: Example of a Good Build:
CB
Key Physical Attributes: Speed, Agility Other Important Physical Attributes: Vision, Catching Special Abilitites: Less Important – Focus on either ability tree according to personal preference Other Advice: Physical abilities are key for this position Example of a Good Build:
SS
Key Physical Attributes: Vision, Agility, Tackle, Speed, Strength Other Important Physical Attributes: Confidence, Catching Special Abilitites: Important - Especially Super Vision, Wrap Up Tackle, Swat Ball Other Advice: SSs are hard to build because they need to be a jack of all trades. It may take a little longer to see great results at this position. Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=26755(bestIcan do so far)
FS
Key Physical Attributes: Vision, Agility, Speed, Catching Other Important Physical Attributes: Tackling, Confidence Special Abilitites: Important - Especially Super Vision, Wrap Up Tackle, Swat Ball Other Advice: Example of a Good Build:
K
Key Physical Attributes: Kicking, Strength, Vision Other Important Physical Attributes: Confidence Special Abilitites: Very Important – Especially Automatic Other Advice: Stamina is not as important because his playing time is limited. Keep it around 8-10. Example of a Good Build:
P
Key Physical Attributes: Punting Other Important Physical Attributes: Strength Special Abilitites: Very Important Other Advice: Stamina is not as important because his playing time is limited. Keep it around 8-10. Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=28642
KR/PR (CB/WR/HB)
Key Physical Attributes: Speed, Agility Other Important Physical Attributes: Vision Special Abilitites: Important - Put points into First Step, Change Direction, and Return Specialist only Other Advice: Stamina is not as important because his playing time is limited. Keep it around 14-16. Also find other creative ways to use him, as backup WR, HB, nickle back, etc. Example of a Good Build: http://goallineblitz.com/game/player.pl?player_id=43165(30.8yds/kickreturn avg.)
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